We will use these..


Well, it's been a while for this project and we're still in the learning process. So you might've been wondering about what kind of stuffs and tools we will use for the accomplishment of this project, and a few elements that this game will bring.

OK, to start this up, we will use a popular game engine called "Unity". Since we're planning for a 2D game, this engine also offers us a lot of feature in the making of a 2D game, and a lot of options this engine has to offer.

The next one is a 2D platformer  level making software called "Tiled", another easy to use stuff which will be used as our level maker to be converted into Unity.

For the audio processing/engineering software, we will need to decide either making them using software like FL Studio, Garageband, or Caustic, or downloading some free copyright music and audio effects/ambiances.

The art / visual elements for this game will either use software like Photoshop/Paint.net, and Spriter, but since we're still in the learning process, It might take a bit longer to decide either using these software or downloading free assets online.

I guess that's all for the software will be used in the making of this game, and stay tuned for the next game updates.

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